Sunset Overdrive
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''Sunset Overdrive'' is an action-adventure shooter
video game Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This fee ...
developed by
Insomniac Games Insomniac Games, Inc. is an American video game developer based in Burbank, California and a studio of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is mo ...
and published by
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
. The game is set in 2027, in a fictional
metropolis A metropolis () is a large city or conurbation which is a significant economic, political, and cultural center for a country or region, and an important hub for regional or international connections, commerce, and communications. A big c ...
called Sunset City. The player controls an employee of FizzCo, who has to fight off the OD, short for Overcharge Drinkers: humans who have turned into mutants after drinking FizzCo's energy drink beverage. In the dystopian Sunset City, the player character can wall-run, use
zip-line A zip-line, zip line, zip-wire, flying fox, or death slide is a pulley suspended on a cable, usually made of stainless steel, mounted on a slope. It is designed to enable cargo or a person propelled by gravity to travel from the top to the bott ...
s, and
grind rail A grind rail is an object used by skateboarders to do skateboarding tricks on such as grinds and slides. It is usually square or round. There are two types of rails: * Handrail, a normal handrail on the sides (or the middle) of a stair * Flatba ...
s to swiftly navigate through it, with a large arsenal of weapons to use. The game also has a
cooperative multiplayer A cooperative (also known as co-operative, co-op, or coop) is "an autonomous association of persons united voluntarily to meet their common economic, social and cultural needs and aspirations through a jointly owned and democratically-control ...
mode called Chaos Squad, which tasks players to complete a series of missions with seven players. As the game puts emphasis on momentum, the game does not feature any cover system. The development of the game began in 2011 when Insomniac completed ''
Resistance 3 ''Resistance 3'' is a 2011 science fiction post-apocalyptic first-person shooter developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation 3. ''Resistance 3'' is the final installment in the ''Resistance'' tril ...
.'' After the project was green-lit internally, the studio partnered with Microsoft Studios, which helped fund the game and allowed Insomniac to keep the rights to the franchise. Insomniac described the game as a "celebration of games", as the team took inspiration from different sources, including ''
Prince of Persia ''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is built around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia. The first two games i ...
'', ''
Jet Set Radio (originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tok ...
'' and ''
Tony Hawk's Pro Skater ''Tony Hawk's Pro Skater'', released as ''Tony Hawk's Skateboarding'' in the UK, Australia, New Zealand and parts of Europe, is a skateboarding video game developed by Neversoft and published by Activision. It was released for the PlayStation (c ...
'', though at its early stage of development the team took inspirations from '' DayZ'' instead. The game is set in a post-apocalyptic future, but the team depicted it as an "awesomepocalypse" that turns the game's initial world depiction into a "playground" for players. ''Sunset Overdrive'' uses Insomniac's internal engine, previously used in ''
Fuse Fuse or FUSE may refer to: Devices * Fuse (electrical), a device used in electrical systems to protect against excessive current ** Fuse (automotive), a class of fuses for vehicles * Fuse (hydraulic), a device used in hydraulic systems to protect ...
''. It was announced at
E3 2013 The Electronic Entertainment Expo 2013 (E3 2013) was the 19th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California with many press conferences taking place at nearby venues including the Microsoft Theater ...
, and released worldwide for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in October 2014. A
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version, developed by
Blind Squirrel Games Blind Squirrel Games is an American video game developer based in Santa Ana, California. It was founded in 2010 by Brad Hendricks and is a subsidiary of Blind Squirrel Entertainment. Notable products include ''BioShock: The Collection'' and ''M ...
, was released in November 2018. The game received generally positive reviews, with praise for its visuals, traversal system, combat system, and humor. However, the game was criticized for the lack of a compelling story or innovative quest design. It received numerous nominations, including Best Xbox Game of the Year awards from several gaming publications. The game was supported with multiple pieces of
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
, including the story-based ''The Mystery of the Mooil Rig'' and ''Dawn of the Rise of the Fallen Machine'', after the game's release.


Gameplay

''Sunset Overdrive'' is an
action-adventure game The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a story ...
set in a
third-person perspective Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the a ...
. Players navigate a metropolis called Sunset City in the year 2027. This
dystopian A dystopia (from Ancient Greek δυσ- "bad, hard" and τόπος "place"; alternatively cacotopiaCacotopia (from κακός ''kakos'' "bad") was the term used by Jeremy Bentham in his 1818 Plan of Parliamentary Reform (Works, vol. 3, p. 493). ...
world has been overrun by mutants called the OD, short for Overcharge Drinkers. The
player character A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
is a former FizzCo employee, tasked with cleaning up the mess left behind from a party FizzCo had thrown to celebrate the launch of its new energy drink, Overcharge Delirium XT. At the start of the game, players can customize the protagonist's sex, body type, hairstyle, and outfit using the character creator. Players may also alter the look of their customized character at any point during the game by approaching a vendor named Callista. After creating their characters, players proceed to the game's open world, which is free for players to explore at any time. A fast travel system is provided allowing players to reach different locations and to navigate the world quickly. The game features a main campaign with story elements and side-missions, which are triggered automatically when players enter certain locations in the city. These quests mainly involve players delivering objects to other
non-playable characters A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster o ...
and collecting items from the world. Some of these quests have time limits. The game's combat focuses on velocity, and encourages players to defeat enemies in a fast-paced way. As a result, players can employ different moves including wall running, air-dashing, zip lining, performing
parkour Parkour () is an athletic training discipline or sport in which practitioners (called ''traceurs'') attempt to get from point A to point B in the fastest and most efficient way possible, without assisting equipment and often while performing a ...
,
acrobatics Acrobatics () is the performance of human feats of balance, agility, and motor coordination. Acrobatic skills are used in performing arts, sporting events, and martial arts. Extensive use of acrobatic skills are most often performed in acro ...
, and water traversal. Players use
grind rail A grind rail is an object used by skateboarders to do skateboarding tricks on such as grinds and slides. It is usually square or round. There are two types of rails: * Handrail, a normal handrail on the sides (or the middle) of a stair * Flatba ...
s to deftly navigate city streets, and are able to switch direction instantly at will. The city is also filled with items for players to bounce up into the air. Players may utilize their weapons while performing these movements and slow down time for players to take aim. On-foot, players cannot walk, take cover, or take out enemies silently, but instead must rely on agility to survive as they will be overwhelmed quickly by enemies if they choose to walk on the ground. The game also features a Style Meter. Shown in the
head-up display A head-up display, or heads-up display, also known as a HUD (), is any transparent display that presents data without requiring users to look away from their usual viewpoints. The origin of the name stems from a pilot being able to view informa ...
(HUD) of the game, the Meter increases as players perform stylish moves like killing enemies and grinding on-rails without touching the ground. When players are killed, they do not have to wait for the game to load. Players can respawn and return to the world by different methods, such as descending with a rocket or exiting a golden sarcophagus. Insomniac named this system "Next-Gen Respawning". Throughout the game, players encounter both human enemies, such as gang members, FizzCo's robots, OD'd humans who have mutated from drinking too much of the energy drink, and several bosses who are more difficult to defeat compared with other ordinary enemies. The game features a variety of weapons for players to use to combat enemies. These include the standard assault rifle AK-FU and the TNTeddy
grenade launcher A grenade launcher is a weapon that fires a specially-designed large-caliber projectile, often with an explosive, smoke or gas warhead. Today, the term generally refers to a class of dedicated firearms firing unitary grenade cartridges. The mos ...
, which fires teddy bears strapped to sticks of dynamite, fireworks and toy helicopters. All weapons eventually run out of ammunition but do not need to be reloaded while being used. Different weapons are effective against different enemies, and players unlock more weapons by progressing through the story or purchasing them from shops. Weapons can be upgraded and modified by applying "Amps", which increases weapons'
lethality Lethality (also called deadliness or perniciousness) is how capable something is of causing death. Most often it is used when referring to diseases, chemical weapons, biological weapons, or their toxic chemical components. The use of this ter ...
, efficiency, and strength, though some amps are only activated when the player reached a certain style level. The weapons can be leveled up when players earn enough
experience points An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
or defeat enough enemies with them. In addition, players gained different
badge A badge is a device or accessory, often containing the insignia of an organization, which is presented or displayed to indicate some feat of service, a special accomplishment, a symbol of authority granted by taking an oath (e.g., police and fi ...
s throughout the game for completing actions such as grinding and killing enemies. These badges can be used to purchased Overdrives which grant players additional passive skills such as increasing the damage or ammo capacity of a certain type of weapon. The game features an eight-player co-operative multiplayer mode called the Chaos Squad, which tasks players to complete a series of missions, as decided by the players themselves. Players defend vats of Overcharge Delirium XT from waves of OD'd at night and stop their progression by setting up fortifications and barriers, in a manner similar to tower defense games. It is inter-connected with the single-player mode allowing players to transfer their story character, with all the weapons and gadgets they have already accumulated, to the mode. Although players work together, players also try to earn more Style points during play than their co-op partners.


Plot

On July 13, 2027, megaconglomerate FizzCo hosts a massive pre-release party in Sunset City for its new energy drink, OverCharge Delirium XT (also known as OverCharge), allowing the citizens to be the first to try it. In an attempt to sell OverCharge faster, FizzCo skipped health regulation protocols and rushed through testing, leading to the drink being so toxic that anyone who drinks it transforms into a violent,
boil A boil, also called a furuncle, is a deep folliculitis, which is an infection of the hair follicle. It is most commonly caused by infection by the bacterium ''Staphylococcus aureus'', resulting in a painful swollen area on the skin caused by an ...
-covered mutant known as an Overcharge Drinker (OD). The mutants infest the city within hours of the pre-release party, which comes to be known as "Horror Night". In order to cover up the deception, FizzCo claims that a viral outbreak has happened and quarantines the whole city, preventing anyone from entering or exiting. The player, a janitor employed by FizzCo, is saved from an attacking OD by Walter, a former FizzCo security guard. Walter admits him into a small group of fellow survivors, which also includes Floyd, a former FizzCo chemist whose concerns about OverCharge's safety went unheeded. To help Walter build a makeshift helicopter to escape the city and reveal the truth about the outbreak, the player goes out looking for a propeller, and rescues nerdy college student Sam in the process. Once the player and Sam enlist the help of Sam's rich and lazy Oxford West classmates, they
3D print 3D printing or additive manufacturing is the construction of a three-dimensional object from a CAD model or a digital 3D model. It can be done in a variety of processes in which material is deposited, joined or solidified under computer co ...
him a propeller. The player joins Walter in the helicopter to escape the city, but at the last second, Walter notices an
invisible wall An invisible wall is a boundary in a video game that limits where a player character can go in a certain area, but does not appear as a physical obstacle. The term can also refer to an obstacle that in reality could easily be bypassed, such as a ...
and rescues the player by pushing them out of the helicopter, sacrificing himself in the process. Floyd tells the player about a friend of Walter's named Bryllcream, who is the
scout leader A Scout leader or Scouter generally refers to the trained adult leader of a Scout unit. The terms used vary from country to country, over time, and with the type of unit. Roles There are many different roles a leader can fulfill depending on t ...
of Troop Bushido and can likely help them figure out another escape plan. The player visits the troop's hideout in a Japanese
samurai were the hereditary military nobility and officer caste of medieval and early-modern Japan from the late 12th century until their abolition in 1876. They were the well-paid retainers of the '' daimyo'' (the great feudal landholders). They h ...
museum, where their interim scout leader Norton claims he hasn't been able to find Bryllcream. However, the player teams up with an exiled trooper named 4Kim to rescue Bryllcream from the back of a garbage truck (having been trapped inside by Norton for nearly three weeks since Horror Night, Bryllcream had to eat all four of his own limbs to survive). The three of them return to the Japanese museum to confront Norton and, in a last-ditch effort to retain leadership of the troop, he chugs a can of OverCharge that turns him into a dragon. The player then slays Norton to rescue Bryllcream. Bryllcream refers the player to Ignatius, an engineer and passionate
larper A live action role-playing game (LARP) is a form of role-playing game where the participants physically portray their characters.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique feature ...
who can likely build them a boat to escape. Despite Ignatius and almost everyone in his LARP club "Fargarthia" being under the panic-induced delusion that their medieval role-play is real, Ignatius is able to design them a boat that, by being made of garbage, would trick the wall's sensors into letting them through. The player and Wendy, the only non-delusional member of the LARP club, make it past the invisible wall – however, FizzCo robots enter the city to try to kill all the witnesses inside (including the Oxfords and Troop Bushido), and when Sam calls the player to plea for help, the player feels compelled to go back to the city and rescue his friends. After being rescued, Sam suggests that they try to infiltrate FizzCo headquarters in search of evidence, an escape route, and/or a rumored superweapon inside the building. He elaborates that the only people who managed to infiltrate the building are Las Catrinas, a band of
La Calavera Catrina ''La Calavera Catrina ''("Dapper Skull") or ''Catrina'' ''La Calavera Garbancera'' ("Elegant Skull") is a 1910–1913 zinc etching by the Mexican printmaker, cartoon illustrator and lithographer José Guadalupe Posada. Originally a satirizat ...
-themed
Mexican American Mexican Americans ( es, mexicano-estadounidenses, , or ) are Americans of full or partial Mexican heritage. In 2019, Mexican Americans comprised 11.3% of the US population and 61.5% of all Hispanic and Latino Americans. In 2019, 71% of Mexica ...
cheerleaders who rigorously defend the children's ward of a local hospital. Though they are standoffish towards the player at first, the player wins them over by organizing a concert for the children headlined by
King Buzzo Roger "Buzz" Osborne (born March 25, 1964), also known as King Buzzo, is an American guitarist, vocalist and songwriter. He is a founding member of the rock band Melvins, as well as Fantômas and Venomous Concept. Biography Born in Morton, Wa ...
(voiced and mocapped by the real
Melvins Melvins (sometimes The Melvins) are an American rock band formed in 1983 in Montesano, Washington. Their early work was key to the development of both grunge and sludge metal. Initially, they performed as a trio but later also sometimes appeare ...
singer). The player rallies the four factions to attack FizzCo headquarters, and attempts to destroy FizzCo HQ by riding a giant bottle of OverCharge into it. The player is killed in the blast, and the factions mourn them. However, the player breaks the
fourth wall The fourth wall is a performance convention in which an invisible, imaginary wall separates actors from the audience. While the audience can see through this ''wall'', the convention assumes the actors act as if they cannot. From the 16th cen ...
by pausing the credits rolling after this scene to complain about how depressing the ending is, and decides to change it. The player survives and gets respawned, and it is revealed that the superweapon is the FizzCo building itself, which turns into a giant robot and tries to destroy the city (erasing all evidence of the OverCharge outbreak). The player destroys the robot and has milk and crackers with the other survivors. After the credits, however, computers in the FizzCo headquarters automatically activate a protocol sending FizzCo helicopters full of OverCharge around the world, foreshadowing an international OD outbreak.


Development


Origin

''Sunset Overdrive'' was developed by Insomniac Games, which had mainly developed games for PlayStation consoles. Drew Murray and Marcus Smith, the game's creative directors, began brainstorming ''Sunset Overdrive'' after the completion of ''Resistance 3'' in 2011. They presented their ideas to Insomniac's owners and CEO
Ted Price Insomniac Games, Inc. is an American video game developer based in Burbank, California and a studio of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is ...
, outlining a project that would borrow influences from the documentary ''Hyena Men of Kenya'', ''
Tank Girl ''Tank Girl'' is a British comic book character created by Alan Martin and Jamie Hewlett, and first appeared in print in 1988 in the British comics magazine ''Deadline''. After a period of intense popularity in the late 1980s and early 1990s, ...
'' comics, the novel '' I Am Legend'', the British television series '' The Young Ones'', Halloween masks from the 1960s, and
Lego Lego ( , ; stylized as LEGO) is a line of plastic construction toys that are manufactured by The Lego Group, a privately held company based in Billund, Denmark. The company's flagship product, Lego, consists of variously colored interlocking ...
. The initial presentation failed to generate interest, but Murray and Smith were asked to come back a week later to explain how the game would actually be played. In their second presentation, they explained their vision of a game featuring fast-paced action that would be "the rock and roll end times". According to Smith, this confused some team members who thought that they were making ''
Brütal Legend ''Brütal Legend'' is an action-adventure video game with real-time strategy game elements created by Double Fine and published by Electronic Arts for the PlayStation 3 and Xbox 360. The game was released during October 2009 in North America, ...
''. The team received approval after their second presentation. After ''Sunset Overdrive'' was green-lit internally, Insomniac had to pitch it to a number of publishers. Insomniac wanted to retain brand ownership, causing some firms to opt-out of publishing it. Murray and Smith traveled to Microsoft Studios a number of times to pitch the game to them. The main pitch began with the playing of " Kick Out the Jams" by
MC5 MC5, also commonly called The MC5, is an American rock band formed in Lincoln Park, Michigan, in 1963. The original line-up consisted of Rob Tyner (vocals) Wayne Kramer (guitar), Fred "Sonic" Smith (guitar), Michael Davis (bass), and Dennis ...
, and ended with Murray: "...on top of a chair, mimicking how the game was going to play, and the last-minute heroics." Microsoft was eager to work with Insomniac and agreed to fund and publish the game. The team originally did not want to make it a console exclusive, but they were impressed by Microsoft's philosophy toward the development of Xbox One, and the capabilities of
Xbox Live The Xbox network, formerly and still sometimes branded as Xbox Live, is an Internet, online multiplayer video game, multiplayer gaming and digital media delivery service created and operated by Microsoft. It was first made available to the Xbox ...
features, which allow the initiation of a "two-way dialogue" with players.


Design

Choosing a name for the game was the first thing the team did before starting development. They decided on the name ''Sunset Overdrive'' because they felt it was unique, and captured the feeling of the "grindhouse" from the 1970s. The project was originally conceived as an open world
survival game Survival games are a sub-genre of action video games, which are usually set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by crafting tools, weapons, ...
similar to '' DayZ''. The initial version of the game did not feature the traversal system, nor the unusual weapons included in the final version, and was described as "grounded" by Murray. In this version, players were tasked with scavenging resources during daytime, and defending their base at night. This later evolved to become the game's cooperative multiplayer mode. It employed the animation model from Insomniac's previous game, ''Fuse''. The direction of the game changed after the team watched the music video for "
On Melancholy Hill "On Melancholy Hill" is the third single from British virtual band Gorillaz's third studio album, ''Plastic Beach''. The single was released on 12 June 2010. Background The song was originally written by Damon Albarn during the production of T ...
" by
Gorillaz Gorillaz are an English virtual band formed in 1998 by musician Damon Albarn and artist Jamie Hewlett, from London. The band primarily consists of four fictional members: 2-D (vocals, keyboards), Murdoc Niccals (bass guitar), Noodle (guitar, ...
, and Murray gave up the idea of a realistic survival game. He then asked the team to start prototyping ideas for a game that they thought would work. Some team members came up with the idea of having skateboarding elements in the game, which led the development team to start working and experimenting with a new traversal system. In hindsight, Murray described the shift in focus as an "organic, evolutionary process". As the game's development progressed, the team began to draw on elements from other video game franchises such as ''
Prince of Persia ''Prince of Persia'' is a video game franchise created by Jordan Mechner. It is built around a series of action-adventure games focused on various incarnations of the eponymous Prince, set in ancient and medieval Persia. The first two games i ...
'', ''
Jet Set Radio (originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tok ...
'', and ''Tony Hawk's Pro Skater'', and put the emphasis on momentum. In 2013, the team had released ''Fuse'', which was a critical and commercial failure. The team now reflected on the reasons for its poor reception, and felt that they should go back to Insomniac's roots — developing unusual titles with vibrant visuals — instead of another dark shooter like ''Fuse''. They also thought that ''Sunset Overdrive'''s stylization should reflect the personality of the company, and that building a world that has a sense of humor and irreverence was something the team was eager to do.
Ted Price Insomniac Games, Inc. is an American video game developer based in Burbank, California and a studio of PlayStation Studios. It was founded in 1994 by Ted Price as Xtreme Software, and was renamed Insomniac Games a year later. The company is ...
, CEO of Insomniac Games, described it as a game Insomniac had wanted to develop for a long time. The game's producer, Bryan Intihar, called it: "...the game hey'vebeen meaning to make for 20 years." Microsoft supported it and shared the same vision and the idea of creating something new. According to Price, Insomniac wanted to "break the rules of shooters". He felt that the last generation of shooters had established a formula of staying behind cover for defense, and leaning out from it to attack. He wanted to change that pattern with ''Sunset Overdrive'' by encouraging players to attack in an aggressive manner and to focus on momentum. To accomplish this, the team developed a city that supported parkour and fast movements. They also hoped that with the introduction of a
new generation "New Generation" is the third and final single from the album ''Dog Man Star'' by English rock band Suede, released on 30 January 1995 through Nude Records. It is the first single to feature music by new guitarist Richard Oakes. Though the tit ...
of video game consoles, they could establish a new standard for the genre which would "retrain" shooter fans playing the game. Smith compared ''Sunset Overdrive''s gameplay to pinball games, where a player's every movement has consequences, and the on-screen chaos created by players is based on their actions. The game's combat and traversal elements were originally separate from each other, but were later connected as the team began to think that: "shooting while grinding was fun". The combination of these aspects led the studio to adjust the game's world design. The team calculated how the city should be designed so that it could support both combat and traversal. As a result, they ensured that the world was built in modular 4x4 blocks and that no surface featured an angle that was between 26 and 45 degrees. Furthermore, the team considered how long grinds should be and decided that they should be at least 8 meters in length. The grinds were designed to be longer than usual in enemy-concentrated areas so as to allow additional time for players to consider both combat and traversal options. In order to encourage experimentation, the game features a vertical map-design, in which the difficulty of enemies increases as players move towards higher ground. Insomniac described the game as "a celebration of games", in which the team pushed existing concepts in a new direction. Besides drawing influences from ''Prince of Persia'', ''Tony Hawk's Pro Skater'' and ''Jet Set Radio'' series of games for the game's traversal system, they drew influences from ''
Bill & Ted's Excellent Adventure ''Bill & Ted's Excellent Adventure'' is a 1989 American science fiction comedy film directed by Stephen Herek and written by Chris Matheson and Ed Solomon. The first installment of the ''Bill & Ted'' franchise, it stars Keanu Reeves, Alex Winte ...
'' for their "Next-Gen Respawn" system, ''
Scott Pilgrim ''Scott Pilgrim'' is a series of graphic novels by Canadian author and comic book artist Bryan Lee O'Malley. The series is about Scott Pilgrim, a slacker and part-time musician who lives in Toronto, Ontario, and plays bass ‍in a band. He fal ...
'' and ''
The Omega Man ''The Omega Man'' (stylized as ''The Ωmega Man'') is a 1971 American post-apocalyptic action film directed by Boris Sagal and starring Charlton Heston as a survivor of a pandemic. It was written by John William Corrington and Joyce Corrington, b ...
'' for the game's setting, and ''
Peggle ''Peggle'' is a casual puzzle video game developed by PopCap Games. Initially released for Microsoft Windows and Mac OS X systems in 2007, it has since had versions released for Xbox Live Arcade, PlayStation Network, the Nintendo DS (with t ...
'' when they were creating the game's weaponry. The game's humor was inspired by Insomniac's own game series ''
Ratchet & Clank ''Ratchet & Clank'' is a series of action platformer and third-person shooter video games. The franchise was created and developed by Insomniac Games and published by Sony Interactive Entertainment for PlayStation consoles, such as PlayStation 2 ...
'' and ''
Spyro the Dragon ''Spyro the Dragon'' is a platform game developed by Insomniac Games and published by Sony Computer Entertainment for the PlayStation on September 9, 1998. The first game in the ''Spyro'' series, it stars the title character, a young purple dr ...
''. There are also references to other pop culture icons such as ''
Breaking Bad ''Breaking Bad'' is an American crime drama television series created and produced by Vince Gilligan. Set and filmed in Albuquerque, New Mexico, the series follows Walter White (Bryan Cranston), an underpaid, overqualified, and dispirited hig ...
'' and ''
Portal Portal often refers to: * Portal (architecture), an opening in a wall of a building, gate or fortification, or the extremities (ends) of a tunnel Portal may also refer to: Arts and entertainment Gaming * ''Portal'' (series), two video games ...
''. Despite that, Smith said that the game would be completely different from ''
The Last of Us ''The Last of Us'' is a 2013 action-adventure game developed by Naughty Dog and published by Sony Computer Entertainment. Players control Joel, a smuggler tasked with escorting a teenage girl, Ellie, across a post-apocalyptic United States. ' ...
''. The game's character creator function allowed players to create different kinds of combinations in an
avatar Avatar (, ; ), is a concept within Hinduism that in Sanskrit literally means "descent". It signifies the material appearance or incarnation of a powerful deity, goddess or spirit on Earth. The relative verb to "alight, to make one's appearanc ...
. The team ensured that there were many customization options, including allowing players to "dress like a crazy person". The developers felt that this feature would suit the story, because the game's city enters a state of anarchy, where
social norms Social norms are shared standards of acceptable behavior by groups. Social norms can both be informal understandings that govern the behavior of members of a society, as well as be codified into rules and laws. Social normative influences or soci ...
no longer exist. The team wanted the character creator to feature diversity, so that players could build an avatar based on their own choices. They found the process of introducing diversity challenging. As a result, a system was developed that broke the character creator down into three different categories: mainstream, street (
emo Emo is a rock music genre characterized by emotional, often confessional lyrics. It emerged as a style of and hardcore punk from the Washington D.C. hardcore punk scene, where it was known as emotional hardcore or emocore and pioneered b ...
and
goth A Goth is a member of the Goths, a group of East Germanic tribes. Two major political entities of the Goths were: *Visigoths, prominent in Spanish history *Ostrogoths, prominent in Italian history Goth or Goths may also refer to: * Goth (surname) ...
), and costume. The team originally added
role-playing games A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
-styled stats to the game's costumes, but later decided to scrap that so that players "would just choose what they thought looked cool."


Art and setting

The game is set in a near-future, post-apocalyptic world. The team wanted to try something different, unwilling to return to a setting that was similar to ''Resistance 3''. Instead of depicting a world with a dark atmosphere and gritty environments, the catastrophe that occurs in the game's story line is referred to as an "awesomepocalypse” that transforms the user's initial view of the game's world as a "playground" for players to explore and do whatever they want – "emphasizing the fun of free during end times." The goal was to make players feel that the post-apocalyptic world in ''Sunset Overdrive'' is fun and limitless, delighting and lively, instead of a place that is dreadful and worrying. To achieve this, vibrant and vivid colors were used to create the game's world and the team hoped that by tweaking the nature of the setting, the game would be "self-aware, humorous, and fun". The team also intentionally avoided creating a very serious tone because the final product needed to be entertaining and comparable to games like ''
Crazy Taxi ''Crazy Taxi'' is a series of racing video games that was developed by Hitmaker and published by Sega. The first game appeared in arcades in 1999 and was very successful, prompting Sega to port the arcade version to their Dreamcast console ...
'' and ''
Jet Grind Radio (originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tok ...
'', instead of something too serious that looked like an
interactive movie Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but mo ...
. The team emphasized "fun trumps realism" and reflected that through the "Next-gen Respawn" system, unrealistic weaponry, and the game's visual style. While the game features colorful graphics that appeal to a broad audience, it was intended for a mature audience which is reflected in the game's story, dialogue, and characters' portrayals. The story was designed to be casual, but compelling. The game's setting is inspired by both ''I Am Legend'' and imagining
Iggy Pop James Newell Osterberg Jr. (born April 21, 1947), known professionally as Iggy Pop, is an American singer, musician, songwriter and actor. Called the "Honorific nicknames in popular music, Godfather of Punk", he was the vocalist and lyricist of ...
as the last person surviving in a post-apocalyptic world. The team also wanted to create a satirical story, and explore the theme of
anti-corporatism Anti-corporate activism refers to the idea of activism that is directed against the private sector, and specifically against larger corporations. It stems from the idea that the activities and impacts of big business are detrimental to the pub ...
. The punk rock style was implemented in the game because the game's directors thought that it reflected a sense of "aggression", which suited the gameplay. When designing the
cover art Cover art is a type of artwork presented as an illustration or photograph on the outside of a published product such as a book (often on a dust jacket), magazine, newspaper ( tabloid), comic book, video game (box art), music album (album art), ...
, the team collaborated with the English studio Ilovedust. They wanted it to be easily recognized and stand out from the cover art of other video games in stores. They also wanted it to represent the game's characteristics: "intensity", "fun in the end times" in a "dynamic and vibrant world". There were three different iterations of the cover art, with major changes made to the game's protagonist throughout its development, as the studio struggled with the protagonist's portrayal. Insomniac was ultimately satisfied with Ilovedust's finished art design.


Technology

Price called ''Sunset Overdrive'' the biggest game the studio had worked on. As it was the first open world game developed by Insomniac they had to deploy new design and development skills to produce it. The time and resources needed to develop the game also expanded significantly. While developing the game's world, the team broke it down into 10 to 11 hexes and zones. They are classified into three different types: low resolution zones, shadow zones, and mission zones, and they overlap each other so that they can keep all zones loaded at the same time. Sunset City had three different iterations. In the early stages, it was called Greenlight City, based on
Burbank, California Burbank is a city in the southeastern end of the San Fernando Valley in Los Angeles County, California, United States. Located northwest of downtown Los Angeles, Burbank has a population of 107,337. The city was named after David Burbank, w ...
. This version of the city featured interior structures that could be explored by players, and existed when the game's core concept revolved around "scavenge, craft, defend". This city was replaced with "Razor City" when skateboarding, which later became oil slicks and trampolines, was introduced to the game. Razor City was "Neo-Tokyo"-styled, but was later replaced by Sunset City which was more organized. While designing the game's
artificial intelligence Artificial intelligence (AI) is intelligence—perceiving, synthesizing, and inferring information—demonstrated by machines, as opposed to intelligence displayed by animals and humans. Example tasks in which this is done include speech re ...
, the team thought that the game's enemies must force players to use the traversal system while simultaneously engaging in combat with them. Because of the game's vertical design, the enemies were designed to adopt the game's vertical map-design. The team also developed a “nav position tracker”, which programmed these enemies to detect the location of players and find an ambush point. The game is powered by an internal engine developed previously by Insomniac Games for its game ''Fuse''. The engine of the game was reworked and optimized for the Xbox One. The game runs on 900p at 30
frames per second A frame is often a structural system that supports other components of a physical construction and/or steel frame that limits the construction's extent. Frame and FRAME may also refer to: Physical objects In building construction *Framing (con ...
. The game originally ran at a higher definition of 1080p, but it was decided to fix it at 900p so that more actions and enemies can appear on-screen.


Audio

Development of the game's music was led by Boris Salchow, who had composed scores for Insomniac's previous games '' Ratchet & Clank: A Crack In Time'', ''
Resistance 2 ''Resistance 2'' is a 2008 science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, ...
'' and ''Resistance 3''. He collaborated with composers from Microsoft Studios, and Pyramind music studio. The design team wanted the composers to implement eight different styles of music for eight different sections featured in the game. However, this idea was dropped as being confusing and overly-chaotic. The team wanted to achieve a "high energy vibe" for this title and the resulting soundtrack features a lot of punk rock and electronic dance music. Fourteen different bands and artists were hired to perform the music often avoiding using
musical instruments A musical instrument is a device created or adapted to make musical sounds. In principle, any object that produces sound can be considered a musical instrument—it is through purpose that the object becomes a musical instrument. A person who pl ...
and writing lyrics for the game instead. The game's soundtrack was also inspired by works from FIDLAR,
DZ Deathrays DZ Deathrays (previously Denzel then DZ) are an Australian dance-punk trio from Brisbane, Queensland. Composed of Shane Parsons (vocals/guitar), Lachlan Ewbank (lead guitar/vocals) and Simon Ridley (drums), they put out two EPs before releasing ...
and
Ty Segall Ty (stylized as ty) is an American multinational corporation headquartered in Oak Brook, Illinois, a suburb of Chicago. It was founded by Ty Warner in 1986. It designs, develops and sells products, most notably Beanie Babies, exclusively to speci ...
. Composers tried to match
beats-per-minute In musical terminology, tempo (Italian, 'time'; plural ''tempos'', or ''tempi'' from the Italian plural) is the speed or pace of a given piece. In classical music, tempo is typically indicated with an instruction at the start of a piece (often ...
to the gameplay and traversal system. The game features a dynamic music system, in which in-game actions are reflected by the music. When there is more on-screen action, or when players perform kills, the music becomes more frantic and exciting to help players further immerse themselves in the game.


Release

''Sunset Overdrive'' was one of the first Xbox One exclusives revealed at Microsoft's press conference at E3 2013. The first gameplay details were revealed by gaming magazine ''
Edge Edge or EDGE may refer to: Technology Computing * Edge computing, a network load-balancing system * Edge device, an entry point to a computer network * Adobe Edge, a graphical development application * Microsoft Edge, a web browser developed by ...
'' in May 2014. A gameplay demo and a release date announcement happened at
E3 2014 The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees. Ma ...
. Insomniac had worked solely for the
PlayStation is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a divisi ...
family for about twenty years, and the announcement of ''Sunset Overdrive'' being an Xbox exclusive led to speculation that the relationship between
Sony , commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
and Insomniac had ended. Insomniac denied such rumors, saying the company would still be working with other publishers to produce titles and that petitions would not change ''Sunset Overdrives status as an Xbox exclusive. It was released on October 28, 2014. On November 15, 2018, it was announced that the title would be released for both
Windows 10 Windows 10 is a major release of Microsoft's Windows NT operating system. It is the direct successor to Windows 8.1, which was released nearly two years earlier. It was released to manufacturing on July 15, 2015, and later to retail on J ...
and
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
on November 16, 2018 without the multiplayer component.
THQ Nordic THQ Nordic GmbH (formerly Nordic Games GmbH) is an Austrian video game publisher based in Vienna. Formed in 2011, it is a publishing subsidiary of Embracer Group. Originally named Nordic Games, as was the parent company, both companies were re ...
published the game's retail version while Microsoft retained its digital publishing rights. In addition to the game's standard edition, players can purchase the game's ''Season Pass'', which adds new in-game items, locations, quests, and bosses. There is also a ''Day One Edition'', which includes three different downloadable content items: "Nothin' but the Hits" gun, the Hardcore Hammer, and a Fizzie costume. Players who pre-ordered the game from
Xbox Live Marketplace Xbox Games Store (formerly Xbox Live Marketplace) is a digital distribution platform used by Microsoft's Xbox Series X, S, Xbox One and Xbox 360 video game consoles. The service allows users to download or purchase video games (including both ...
also got two additional weapons: the Accordes de la Muerte and the Hangover. A white Xbox One bundle was also released for the game. To promote the game, Insomniac organized a series of shows called the Sunset TV. They provided new information to players regarding the game prior to its release. Microsoft also launched a website called ''Sunset Overdrive: Walter's Workshop'', which is a browser game that allows players to use some of the weapons featured in the game with footage captured in real-life. A three-hour free trial of the game was available for players to download for a limited time. Once it was launched the game was supported with downloadable content (DLC). Insomniac released multiple packs which add new weapons to the game. A story-based DLC, titled ''The Mystery of the Mooil Rig'', was released on December 23, 2014. Another story DLC, ''Dawn of the Rise of the Fallen Machine'', was released on April 1, 2015.


Reception


Critical reception

''Sunset Overdrive'' received "generally positive" reviews, according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. The game's tone was praised by reviewers. Daniel Bischoff from
Game Revolution ''GameRevolution'' (formerly ''Game-Revolution'') is a gaming website created in 1996. Based in Berkeley, California, the site includes reviews, previews, a gaming download area, cheats, and a merchandise store, as well as webcomics, screenshots ...
praised the game's comedic elements describing them as "contemporary". He added that the game is one of the rare few that made him laugh while playing. Sam Prell from
Joystiq ''Joystiq'' was a video gaming blog founded in June 2004 as part of the Weblogs, Inc. family of weblogs, now owned by AOL. It was AOL's primary video game blog, with sister blogs dealing with MMORPG gaming in general and the popular MMORPG ''W ...
appreciated the humor, and thought that its quality was boosted by the performance of the voice-actors. His opinion was echoed by Peter Brown from
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
, who found the voice acting in the game entertaining and believable. However, Prell considered some humorous moments "hit-or-miss". Andrew Reiner from ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' described the game as a "full circle", in which Insomniac has incorporated all the elements from their previous games into this one. As a result, he thought that while the story emphasized comedy, it successfully reflected some pressing issues existing in society. Mollie L Patterson from ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'' appreciated the game's humor, but noted that it would not be able to satisfy every type of player. Arthur Gies from ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
'' described the story as "gleefully stupid", and commended the self-aware narrative. Chris Carter from
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
praised the jokes featured in the game. However, he disliked the story, which he thought failed to offer motivation for players to complete the game. ''Sunset Overdrive''s gameplay was also commended by many reviewers. Prell compared the game favorably to ''
Jet Grind Radio (originally released in North America as ''Jet Grind Radio'') is a 2000 action game developed by Smilebit and published by Sega for the Dreamcast. The player controls a member of a youth gang, the GGs, as they use inline skates to traverse Tok ...
'', ''
Saints Row The Third ''Saints Row: The Third'' is a 2011 action-adventure game developed by Volition (company), Volition and published by THQ. It is the sequel to 2008's ''Saints Row 2'' and the third installment in the ''Saints Row'' series. It was released on Nov ...
'', ''
Infamous Infamous may refer to: Arts, entertainment and media Film and television * ''Infamous'' (2006 film), an American drama film * ''Infamous'' (2020 film), an American crime thriller film * "Infamous", an episode of ''Lego Ninjago: Masters of Spinj ...
'', and ''
Ratchet & Clank ''Ratchet & Clank'' is a series of action platformer and third-person shooter video games. The franchise was created and developed by Insomniac Games and published by Sony Interactive Entertainment for PlayStation consoles, such as PlayStation 2 ...
''. He singled out the traversal system, which he thought was fluid and well-executed. He added that the fast travel system was not useful in this game, since players can find a lot of fun by simply traveling between different locations in the game's world. He thought that all of the game's systems intertwined with each other, and ultimately made the game a complete and worthwhile experience. Reiner echoed similar thoughts, and considered getting around ''Sunset City'' fun for players. He added that the traversal system increased the game's replay value. However, he was disappointed by the game's occasionally repetitive mission design. Sliva and Brown shared similar thoughts, with the latter saying that the game featured too many fetch quests. Patterson disliked the game's traversal; she found that the system was frustrating at times. However, she thought that this problem lessened as players unlocked new moves and skills. Gies felt overwhelmed by the traversal options. He added that Insomniac had successfully created a system that was accessible for ordinary players, while creating challenges for those who want to master the system. However, he noted the camera system may not be able to track the movement of the character accurately. He further commended the game's world design, and described it as one of the most "navigationally sophisticated" worlds he had ever experienced in a game. Bischoff considered the shooting mechanic "loose", but thought that the problem was overshadowed by the game's forgiving aiming and steady difficulty curve. Lucas Sullivan also criticized the mechanic, calling it "inconsistent". The customization options received acclaim. Bischoff praised the arsenal of weapons featured in the game, which he thought was deep, interesting, and creative, benefited by the Amps system, which added additional complexity to them. Prell described it as the "king" of the game. He praised the game's ability to allow players to customize their characters, and considered the weapons featured "varied", and thought they enhanced the game with personality. Reiner thought that all of the weapons featured in the game were fun to use, and that the amps system made experimenting with different weapons rewarding. Patterson also commended the game's weapons though she was initially skeptical about them. Gies thought that the customization options allowed players to play the game as they preferred, and described the character creator as "flexible". Marty Sliva from
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
praised the Amp upgrade system, which he felt encouraged players to try out unusual ways to experiment with it. The game's art style was applauded. Bischoff praised the colorful graphics and the different graphical effects featured in the game. He further praised the game's presentation, which he thought would lead "the Xbox One console's personality this generation." Reiner compared the colorful graphics of the game to ''
Sesame Street ''Sesame Street'' is an American educational children's television series that combines live-action, sketch comedy, animation and puppetry. It is produced by Sesame Workshop (known as the Children's Television Workshop until June 2000) a ...
'', and thought the bright colors " lectrifiedthe screen". Reiner also praised the "Next-Gen Respawn" system, and the protagonist's animation. Sliva praised the design of the city, as he thought it featured a unique artistic style, and aided the traversal system. He added that the game's visuals "pop", and compared them to the "Easter Bunny on an acid trip". Carter praised the variety existing within the game's world, which he considered has prevented the game's world from being repetitive, and made landmarks easily recognizable. Brown thought that the game did not look realistic, but felt this did not stop the game from being one of the best-looking games available for the console. Sullivan also praised the use of colors, which he found was organic and vibrant. The game's multiplayer received mixed reviews. Prell thought that the mission-design was varied, and the voting system kept the mode from being repetitive. He also praised the interconnected structure between the single-player and multiplayer, noting that the items that could be carried over from multiplayer to campaign made the mode rewarding. Reiner thought that the action featured in this mode is satisfying, but thought that the system lacked enough depth and complexity to engage players. Patterson echoed similar thoughts, and felt that the ability of players to switch between the campaign and the Chaos Squad mode made the multiplayer mode a rewarding experience. Brown criticized the mode, saying that its difficulty was not properly scaled. The game was the second best-selling game in the UK on its release, and was outsold by ''
FIFA 15 ''FIFA 15'' is a football simulation video game developed by EA Canada and published by Electronic Arts under the EA Sports label. It was released on 23 September 2014 in North America, 25 September in Europe and 26 September in the United Kingdom ...
''. In its second week of release, it was the eighth best-selling game.


Accolades

In addition to earning several nominations at major events and ceremonies, it was selected as Best Xbox One Game for the year 2014 by IGN, ''Hardcore Gamer'', ''Game Revolution'', as well as Best Original Game by
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
AU Black Beta Select Awards in December 2014.


Future

On September 13, 2018, Insomniac Games expressed interest in making a ''Sunset Overdrive'' sequel after completing work on the first game. However, as the rights to the
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
is wholly owned by Insomniac, they would need to find a new publishing partner that can support the game's large scope. In August 2019, Insomniac Games was acquired by
Sony Interactive Entertainment Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game industry, video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is ma ...
. Then SIE Chairman
Shawn Layden Shawn Layden (born June 25, 1961) is an American businessman and was the Chairman of SIE Worldwide Studios. Previously, he served as the president and CEO of Sony Interactive Entertainment America (SIEA), executive vice president and COO of So ...
stated that ''Sunset Overdrive 2'' was not a priority for Sony and Insomniac. On May 4, 2021, Sony registered the
trademark A trademark (also written trade mark or trade-mark) is a type of intellectual property consisting of a recognizable sign, design, or expression that identifies products or services from a particular source and distinguishes them from others ...
for ''Sunset Overdrive''. Eleven days later, Smith said there is nothing stopping the studio developing a sequel to the game in an interview. He went on to express interest in returning to the series.


Notes


References


External links

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